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- /* SCCS Id: @(#)obj.h 2.3 88/01/21
- /* Copyright (c) Stichting Mathematisch Centrum, Amsterdam, 1985. */
-
- #ifndef OBJ_H
- #define OBJ_H
-
- struct obj {
- struct obj *nobj;
- unsigned o_id;
- unsigned o_cnt_id; /* id of container object is in */
- xchar ox,oy;
- xchar odx,ody;
- unsigned otyp;
- #ifdef DGK
- unsigned int owt;
- unsigned int quan;
- #else
- uchar owt;
- uchar quan; /* use oextra for tmp gold objects */
- #endif
- schar spe; /* quality of weapon, armor or ring (+ or -)
- number of charges for wand ( >= -1 )
- special for uball and amulet %% BAH */
- char olet;
- char invlet;
- Bitfield(oinvis,1); /* not yet implemented */
- Bitfield(odispl,1);
- Bitfield(known,1); /* exact nature known */
- Bitfield(dknown,1); /* color or text known */
- Bitfield(cursed,1);
- Bitfield(unpaid,1); /* on some bill */
- Bitfield(rustfree,1);
- Bitfield(no_charge, 1); /* if shk shouldn't charge for this */
- Bitfield(onamelth,6);
- long age; /* creation date */
- long owornmask;
- #define W_ARM 01L
- #define W_ARM2 02L
- #define W_ARMH 04L
- #define W_ARMS 010L
- #define W_ARMG 020L
- #define W_TOOL 040L /* wearing a blindfold or badge */
- #ifdef SHIRT
- #define W_ARMU 0100L
- #define W_ARMOR (W_ARM | W_ARM2 | W_ARMH | W_ARMS | W_ARMG | W_ARMU)
- #else
- #define W_ARMOR (W_ARM | W_ARM2 | W_ARMH | W_ARMS | W_ARMG)
- #endif
- #define W_RINGL 010000L /* make W_RINGL = RING_LEFT (see uprop) */
- #define W_RINGR 020000L
- #define W_RING (W_RINGL | W_RINGR)
- #define W_WEP 01000L
- #define W_BALL 02000L
- #define W_CHAIN 04000L
- long oextra[1]; /* used for name of ordinary objects - length
- is flexible; amount for tmp gold objects */
- };
-
- extern struct obj *fobj;
-
- #define newobj(xl) (struct obj *) alloc((unsigned)(xl) + sizeof(struct obj))
- #define ONAME(otmp) ((char *) otmp->oextra)
- #define OGOLD(otmp) (otmp->oextra[0])
-
- #endif
-